18 May 2015

Challenge 8 - Multimedia Digital Story


The Shoemaker from Dustin Cohen on Vimeo.

Challenge

Your challenge is to develop a short digital story, using the various techniques that you have learned to best tell your story in the best way you can. Consider how the way in which you tell the story can enhance and enrich the story itself. You may need to digitize analog material for this, but it is not necessary. The complete piece should be approximately 2-3 minutes in length.

Objectives


  • Create an original digital story
  • design and develop the necessary audio and video
  • shoot or record all required footage
  • Edit a video together that tells a personal story
  • Experiment and explore video and audio storytelling tools

Rationale


This task requires you to develop an original short, personal non-fiction story, making use of all the techniques learned and more. It requires addressing all phases of pre-production, production, and post-production. Identifying a subject and structuring a story, shooting and recording video and audio, as well as editing and layering production elements are all parts of the process.

Instructions


You must develop a story structure that you can produce. Consider reviewing some resources like the Digital Storytelling Cookbook, from the Center for Digital Storytelling, and Visual Storytelling, form the Center for Documentary Studies at Duke University. These short booklets will offer plenty of advice on how to find and compose a piece for this assignment.

Here is a list of shot possibilities for you to consider and use in pre-production planning.

Documenting Material


While you are highly encouraged to create and use all original material, make sure that in your write-up for your work that you use the question tool provided should you use any copyrighted material (Copyright IV: Documenting Your Fair Use Claims), as well as include a MLA Works Cited list.

Requirements


  • Be sure to attribute and cite all found visuals and audio.
  • Add value and repurpose your audio and visuals, transforming them into new creative work.
  • Select safe material, both audio and video, avoiding anything questionable and explicit in nature.

Exemplars


Here is a short example from a CDS Workshop, 7th Word by Tate Francisco BlackBear, a Native American teen.




7th Word is a good short example of the many layers that are at work in a multimedia digital story. As the Digital Storytelling Cookbook explains:
Digital stories contain multiple visual and audio layers.
The visual layers are:
  • The composition of a single image
  • The combination of multiple images within a single frame, either through collage or fading over time
  • The juxtaposition of a series of images over time
  • Movement applied to a single image, either by panning or zooming or the juxtaposition of a series of cropped details from the whole image
  • The use of text on screen in relation to visuals, spoken narration, or sound
The audio layers are:
  • Recorded voice-over
  • Recorded voice-over in relation to sound, either music or ambient sound
  • Music alone or in contrast to another piece of music

Student Exemplars







07 May 2015

Challenge 7 - Music Video Movie Mashup


Challenge 


Your challenge is to create a music video movie (or television show) mashup for a song of your choice. If you have ever thought that a particular song would have worked perfectly in a particular movie, here is your chance to make it a reality. You can either use clips from the film to tell the song's entire story or intercut it with the original music video. Either way, you decide. Try to make it look as authentic as possible and tell a story of some kind.

Objectives

  • Create a music video montage from a movie
  • Select a song or music video as foundational audio or video
  • Find and select video footage from one or more movies, even a television show
  • Edit a video together that gives the music a visual dimension
  • Experiment and explore video and audio storytelling tools

Rationale


This task requires you to use copyrighted material in a transformative way, making your own new creative work from selections of copyrighted material. Identify video and audio and then repurpose and remix them into a montage music video based on the song of your choosing. It also provides a platform for structuring and telling a story arc, incorporating specific effects, as well as practicing the critical thinking and reasoning skills required for making a fair use claim.

Instructions


There is a limit to the amount of video footage you can choose, primarily based on the song length. You may use the original music video or not but must select video footage from one or more movies or a television show.

Crafting a Story Arc


Impose a structure on your video and organize your sequencing, especially if the song calls for it. Keep it simple and use the song's lyrical structure as guide or create a structure from the video footage you select. If you are using a song that is more instrumental or has less lyrical narrative impose the story structure with the video selections.

Finding Video


The simplest method is to rip a DVD that you own and cut the shots and scenes you want to use. Also, you can conduct advanced searches to find clips. However, look for the highest quality video you can find when searching on the Internet.

You may need to download the footage and keep a log of your clips to use with your video editing tool. Regardless, you will need proper attribution for your selected material, including MLA citation.

Finding Audio and Songs


Use songs from your collection or find a music or performance video. The music will provide the foundation for the video you produce.

Documenting Material


Make sure that in your write-up for your work that you use the question tool provided to help you document your copyrighted material (Copyright IV: Documenting Your Fair Use Claims), as well as a MLA Works Cited list.

Requirements


  • Be sure to attribute and cite all found visuals and audio.
  • Add value and repurpose your audio and visuals, transforming them into new creative work.
  • Select safe material, both audio and video, avoiding anything questionable and explicit in nature.

Exemplars











Student Exemplars







Legal


This lesson has been adapted from the DS106 Assignment Bank, a component of the course begun at the University of Mary Washington by Jim Groom, Spring 2010.

06 May 2015

Copyright V: Documenting Your Fair Use Claims


Open Video Conference (19-20 Junio) - cc licensed ( BY NC SA ) flickr photo shared by Rocío Lara

Documenting Fair Use


Making a fair use claim when using copyrighted materials in your projects requires a process of interpretation and reasoning. In order to strengthen both your critical thinking skills and fair use claim, you must address the following questions and include them in the blogpost that accompanies the presentation of your project.

Some items below may be more appropriate for the narration of the work and others the reflection. Regardless, make sure that all items are addressed.

Fair Use Tool

  • What is the purpose of the project?
    • Explain the purpose, inspiration, even intended message
  • Who is the target audience?
    • Explain the who is intended to experience and review your work, which should be wider than simply your classmates or teacher.
  • Why are you using copyrighted material?
    • For example: I am using (describe copyrighted material) because (provide a reason).
  • How does your use of the copyrighted work “transform” the original material and use it for a different purpose than that of the original?
    • Explain what you you have done to the original material in using it.
  • How have you added value in your use of the copyrighted material?
    • Explain how and why your work does not simply repeat the intent and value of the original source. 
  • Did you use only the amount you needed to accomplish your purpose? 
    • Explain why made the selection that you did.
  • What is the MLA citation for the material you are using?
    • For example: AC/DC. Back in Black. Robert John "Mutt" Lange, 1980. CD.


Copyright Part IV: Applying Best Practices
of Fair Use


Open Video Conference (19-20 Junio) - cc licensed ( BY NC SA ) flickr photo shared by Rocío Lara

Objectives


  • Recognize the Code of Best Practices, which offers a model for upholding fair use in education
  • Apply the Code of Best Practices, strengthening reasoning skills. as well as increasing confidence when using copyrighted materials, while advancing critical thinking and communication skills
  • Evaluate case studies, videos, and other tools to guide the process learning and applying fair use, based on the Code of Best Practices, in specific contexts

Rationale


All student deserve and need a well-founded understanding of copyright and fair use, as a matter of free speech, as well as its impact on our daily activity. People are continually gathering, sharing, creating, and using intellectual property and copyrighted material as part of our increasingly digital culture.

Additionally, all communities of practice benefit from codes of best practices, which establish the context and social norms for what is appropriate fair use of copyrighted materials. These best practices frame the concepts and techniques for interpreting fair use, as it relates to the rights of copyright owners and users. Additionally, a creative community's best practices help to advocate and strengthen their rights as users in a relevant way that is recognized by law.

Challenge


Your challenge is to differentiate the four factors and five principles of fair use, interpret the Code of Best Practices in Fair Use for Media Literacy Education, and synthesize their application in both hypothetical and practical contexts. Ultimately, you must be able to identify transformativeness and evaluate appropriate fair use claims regarding copyrighted materials.

Instructions


Please complete the following activities in preparation for class.

Required Viewing


Watch the video Code of Best Practices in Fair Use for Media Literacy Education from the Media Education Lab, now located at University of Rhode Island.


After watching the video, consider how the Code of Best Practices in Fair Use for Media Literacy Education helps educators use their Fair Use rights.

Required Reading


Read Code of Best Practices in Fair Use for Media Literacy Education, paying particular attention to the five principles and their explanation, as well as the myths about fair use.

Also read the six "Hypothetical Scenarios" and be ready to discuss the merits of each in class.

Required Writing


Draft an outline of the five principles from the Code, including a description, a justification or reason why it is included, and potential limitations to consider and the rationale provided for why educators can benefit from the Code. Make sure students can (2) explain why each of the five principles has a description, a justification and a set of limitations to consider.

Draft a couple of paragraphs in answer to the question: How and why does education benefit from using a code of best practices?

Legal


All copyright lessons are inspired by and adapted from the Copyright And Fair Use: Lesson Plans for High School, College and Graduate Education work of Media Education Lab Professor Renee Hobbs at the University of Rhode Island's Harrington School of Communication and Media.

05 May 2015

Copyright Part III: Understanding
& Applying Fair Use


 Copyright license choice - cc licensed ( BY SA ) flickr photo shared by opensource.com

Objectives


  • Illustrate that fair use requires reasoning and interpretation of context and situational factors
  • Compare the reasoning, interpretation and divergent thinking required to make a fair use analysis to critical thinking and analysis skills through media literacy education
  • Apply the the concepts of copyright and fair use to the practice of teaching and learning

Rationale

Understanding and applying fair use of copyrighted material requires interpretation. The fair use provision is deliberately flexible to anticipate and meet the needs of a constantly changing and unpredictable world. This means that there are no simple checklist or easily quantifiable way to identify what constitutes fair use of copyrighted material.

It is important to remember that reasonable people can disagree about fair use. In determining fair use there is no right answer. Again, it requires interpretation. As a result, courts have established a “reasonableness standard” limiting liability in certain educational contexts. Confidence in applying fair use requires practice in critical thought, use of reasoning, and analysis of the four factors, while reflecting on the rights of the copyright owner and the rights of the user.

Challenge


Your challenge is to gain a deeper understanding of copyright as a legal concept, as well as the provision of fair use, and transfortiveness, through reading, discussion, critical thinking, and writing. Gaining a deeper, more nuanced understanding will help you apply a reasoning process that considers the context and situation when exercising your right to fair use of copyrighted material.

Instructions


Please complete the following activities in preparation for class.

Required Viewing


Watch the video "Users' Rights, Section 107" from the Media Education Lab, now located at University of Rhode Island.



After watching the video, replay the song while following along with the lyrics (pdf) and note some examples of creative work that you believe relies on the concept of transformativeness.

Required Reading


Read "Bill Graham Archives v. Dorling Kindersley FAQ" by Renee Hobbs, Katie Donnelly and Sandra Braman, which provides a summary of an important fair use case and its implications for education.

Recommended Reading



Required Writing


Draft a narrative outline (three act structure) that explains the facts of the Bill Graham Archives v. Dorling Kindersley case. include things like who is the protagonist and antagonist, setting, conflict, rising action, climax, resolution, and any moral or lesson.

Draft a an explanation in your own words how the publisher was able to publish and use images from the Bill Graham Archives, making them transformative, and therefore a fair use of copyrighted material. Be prepared to share them in class.

Legal


All copyright lessons are inspired by and adapted from the Copyright And Fair Use: Lesson Plans for High School, College and Graduate Education work of Media Education Lab Professor Renee Hobbs at the University of Rhode Island's Harrington School of Communication and Media.

Copyright Part II: Copyright Confusion
& Its Consequences


fuzzy copyright -  cc licensed ( BY NC ) flickr photo shared by Nancy Sims

Objectives


  • Investigate how lack of knowledge about copyright and fair use negatively affects teaching and learning
  • Differentiate why many "educational use guidelines" do not have the force of law 
  • Analyze how "educational use guidelines" interfere with genuine understanding of fair use

Rationale


Confusion and misinformation regarding copyright has multiple far-reaching consequences. Unnecessary copyright restrictions and lack of understanding about copyright law, often perpetuated by myth, fear, and attempts to concentrate control, continue to limit knowledge, innovation, and user's rights. Yet, copyright law allows for wide-ranging use of copyrighted material without permission or royalty payments. In fact, use of copyrighted material for educational purposes affords a broader range of fair use exemptions. Educators and students alike can take more control by gaining greater knowledge of copyright issues and making well-founded claims of fair use.


Challenge



Your challenge is to identify the instances and consequences of copyright confusion, differentiating fact from opinion, as well as explain how ignorance threatens the right of fair use.

Instructions


Please complete the following activities.

Required Viewing I

Watch the video "The Cost of Copyright Confusion" from the Media Education Lab, now located at University of Rhode Island.



Required Reading


Read "Educational Use Guidelines FAQ" by Renee Hobbs, Katie Donnelly and Sandra Braman, which provides a summary of the history and issues related to "educational use guidelines" and its impact on fair use.

Having read the FAQ document take a look at these two attempts at creating educational use guidelines. When viewing the following two examples consider and note the limitations that they impose, especially the specific ones that include numerical limitations.

Spend some time exploring Baruch College's Interactive Guide to Using Copyrighted Media in Your Courses. The site metaphorically uses a subway map as the user experience of determining whether or not to use a copyrighted material. Run through the interactive guide a few times trying different pathways to get a feel for their attempt to clarify educational use guidelines.

Read Hall Davidson's chart Copyright and Fair Use Guidelines for Teachers. Davidson is the director of the Discovery Education Network, the Discovery Channel's educational outreach program. This page attempts to outline what is acceptable use based on media type.

Required Viewing II


Watch the short advocacy documentary Jacob Caggiano's  Eyes on the Fair Use of the Prize.




Think of two comments about either the documentary or topic of copyright in general.

  • one fact-based comment on what you have learned about copyright and fair use
  • one opinion-based reaction, including any feelings, personal experiences, and reflections. 

Discussion


Think of a list and some brief explanation of the advantages and disadvantages of the educational use guidelines that you viewed. Why have  educational use guidelines contributed to copyright confusion? Be prepared to share in class.

Also, consider some reasons why business leaders want specific, detailed rules, such as those presented in various educational use guidelines like the one's you viewed. Then consider why some educational leaders want such specific, detailed rules.

Legal


All copyright lessons are inspired by and adapted from the Copyright And Fair Use: Lesson Plans for High School, College and Graduate Education work of Media Education Lab Professor Renee Hobbs at the University of Rhode Island's Harrington School of Communication and Media.

04 May 2015

Copyright Part I: Concept, Law,
& Rights - Overview


Copyright Symbols - cc licensed ( BY ) flickr photo shared by Mike Seyfang

Objectives


  • Identify copyright law's design to promote creativity and growth of knowledge, considering rights of both owners and users
  • Explain how fair use ensures that copyright law does not limit First Amendment rights
  • Distinguish ways in which copyright law has expanded to protect owners over a period of time
  • Describe how fair use enables flexibility to be relevant and useful to many creative communities 

Rationale


Understanding copyright, involves understanding the First Amendment of the Bill of Rights. The First Amendment specifically protects a handful of freedoms related to religion, speech, petitions, assembly, and the press. Principally, these protections preserve the freedom of self-expression. The concept of copyright is built upon the First Amendment and the greater US Constitution, legal documents that establish rights and limitations.

The purpose of copyright is to promote creativity, as well as the use and advancement of knowledge. Copyright law is intended to balance the rights of users and owners of intellectual property. However, there are far too many misconceptions about copyright that threaten both the advancement of learning and knowledge and users rights of fair use and free speech, all vital elements for a healthy democracy.

In a world where digital technology makes it easier than ever to copy, share, use, modify, repurpose, and distribute, it is more vital than ever that individuals understand the implications of copyright, fair use, and free speech so they can both exercise their rights and avoid criminality.

Challenge


Your challenge is to gain a deeper understanding of copyright as a legal concept, as well as the provision of fair use, through reading, discussion, critical thinking, and writing. Gaining a deeper, more nuanced understanding will help you apply a reasoning process that considers the context and situation when exercising your right to fair use of copyrighted material.

Instructions


Please complete the following activities.

Required Viewing


Watch the video "What's Copyright?" from the Media Education Lab, now located at University of Rhode Island.



After watching the video, replay the song while following along with the lyrics (pdf) and note how your perceptions of copyright may have changed from your initial assumptions of the concept.

Required Reading


Read "Understanding Copyright" (pdf) by Renee Hobbs, Katie Donnelly and Sandra Braman, which provides an general introduction to concepts and relationships between copyright, fair use, and free speech.

Recommended Reading



Required Writing


Make two lists, one for everything you learned about copyright after the video and reading and another with all the questions you now have about copyright? Be prepared to share them in class.

Legal


All copyright lessons are inspired by and adapted from the Copyright And Fair Use: Lesson Plans for High School, College and Graduate Education work of Media Education Lab Professor Renee Hobbs at the University of Rhode Island's Harrington School of Communication and Media.